PHARMA STRIKE
Runs in the browser · nothing to install

Pharma Strikefield ops

Originators against generics across ten sites. Patients in beds are worth more than kills — heal one and they fight for you. The patent clock never stops.

Meet the crew
Best with a mouse and keyboard. Click the frame to lock the cursor.
Francis, in Novartix site security kit
5Playable characters
12Rival houses
10Sites to fight over
4Ways to play

The crew

Five people you might actually know.

Each one carries a perk into the field. Pick the one whose bad habits suit your play.

Francis, in Novartix site security kit
FRANCIS

Francis

Fast hands

Buzz cut, black tee, never stops moving. Quicker on his feet and quicker to reload.

The board

Twelve houses. Two sides of one argument.

Six originators with a molecule to protect, six generic houses waiting for the patent to lapse. Choose who you are and who you are up against.

Ways to play

Four fights, one rulebook.

Every mode runs on the same economy: a kill is worth something, a patient is worth more.

Where you play

Ten sites, none of them safe.

Warehouses, cold rooms, packaging lines, an executive floor, a lab, a distribution yard, a trade show — and the Maxis campus in Bracknell, both buildings.

Field notes

The bots think for themselves.

Both sides run the same brain. Nobody trails you around the map any more, and nobody balls up in a doorway.

Squads, not swarms

Each side splits into small squads. A commander scores every objective on the map and fans the squads out across them — the second squad to want the same objective is talked out of it.

They use cover

Every level is scanned for tiles with a wall at their back. A bot claims one, and no other bot may stand within two tiles of it. That claim is what stops the pile-up.

They remember you

Break line of sight and they hold your last known position, sweep it, and listen for gunfire elsewhere. Shooting from the dark gives you away.

They aim like people

A beat of reaction time on first contact, aim that tightens the longer they can see you, shots led ahead of a moving target, and bursts with gaps you can move in.

Your squad has its own war

Allies take patients, hold ground and push objectives on their own initiative. Escorting you is one option among many, not the default.

Watch it happen

Press B in a match for the debug overlay: every bot's state, its squad colour, its claimed ground, and a live clustering figure for both sides.

Reference

Controls.

MoveWASD
SprintShift
JumpSpace
FireLeft mouse
Weapons1–8 or scroll
ReloadR
Pack grenadeG
StimH
Treat patientE held, up close
Emote wheelF then 1–4
See yourselfV held
Bot debugNEWB

How to play

A kill is worth something. A patient is worth more.

It looks like a shooter and it plays like one. But what you are actually fighting over is who ends up holding the molecule, the patients and the shelf.

A round, beat by beat.

Never played it? There is a training floor built into the game. Press “New here? Run the training floor” on the title screen and it walks you through moving, firing, cover, packs, patients, your squad, the supply vans and the emote wheel in about two minutes — then drops you straight into the campaign.

Launch

Play it here.

The whole game is one file. It loads into the frame below and runs on your machine — no account, no server, no save to lose.

Campus Block 7 is waiting.

Already loaded with the page. Click, then click again to lock the cursor.

Press Esc to release the cursor · V to see yourself · B for bot debug